Author: Joey Hedrick

PAX Hardware Round Up

It’s often overlooked how much effort goes into the hardware booths at conventions such as PAX as it’s easy to get wrapped up in the newest games, but this is one of the ways that connections between enthusiast buyers and brands are forged. There seems to be roughly 3 types of setups, the flashy, the functional and the pristine. From what I can tell the biggest companies tend to run pristine as they can usually afford to have a fairly low amount of stuff on the show floor to catch your eye. They usually have the luxury of a...

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Ruiner Review

Disclaimer: We were lucky enough to be given a key for the purpose of this review. I feel like I’m being targeted. Another title that ticks a bunch of stylistic boxes that I really like has been waved under my nose. Saturated neon lighting, retro-esque synth soundtrack and cyberpunk as shit. In Ruiner, the main character suffers from a brain hacking episode and is tasked with killing THE BOSS but of course nothing is that easy. You might have been led to believe the gameplay is pretty simple, a fairly straightforward twin-stick shooter, but as you unlock more of...

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Super Smash Thursday at the Jubilee

I’ve only recently considered myself settled in Brisbane, living here for almost 2 years now, and it’s always a pleasure to learn about something that’s been going on for a while which aligns with my interests perfectly while still not being far from home. I’ve been to the Jubilee a handful of times with friends without knowing how close it was. I walked down Thursday night on advice from a new friend that there was a gaming event being held there featuring Super Smash Bros. and Tekken 7. My interest in Smash for Wii U has waned significantly since...

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STRAFE Preview

Disclaimer: We were given access to an early build for preview purposes by the developers. We’re not out of the woods yet when it comes to retro shooters, not that I’m complaining. We’ve got Quake Champions on the way, Unreal Tournament still under development and free to boot. On top of that we’ve got indy devs who are happy to add to the nostalgia trip in their own special way. Enter STRAFE by Pixel Titans, a procedurally generated shooter in the style of the original Doom and Quake but with a much lighter tone, albeit just as gorey. Perhaps...

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