Month: November 2017

Wargaming interview with Travis Plane and Jungwon Hahn – PAX Aus 2017

I was lucky enough to get some time with both Jungwon Hahn, Wargaming Asia-Pacific General Manager and Travis Plane, Wargaming Australia New Zealand Country Manager for a quick fifteen-minute interview in which we talked about the hot topic of PAX Australia, Wargaming starting dedicated local servers for prime time Australia and New Zealand players. We also touched on some other topics such as the difficulty of being free to play in Australia and how to get a client that is 50GB or more onto players machine and how that can be a huge barrier for entry for some people....

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Total War: Arena – PAX 2017 interview with Joshua Williams

I have always been a long time fan of the Total War series and I have most of the games in the series. With time becoming harder and harder to find as I have gotten older this is the one series that really has dropped by the wayside, which I do fully regret. For this reason, I was a bit excited to sit down for a chat with Joshua Williams, whose title is Developer Communications with Creative Assembly and he was there to demo Total War Arena for me. Once I finally found my way into the interview room,...

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Hand of Fate 2 – PAX 2017 and Review in progress

PAX Aus 2017 impressions   Being a Queenslander we don’t get access to a lot of local developers with Sydney and Melbourne being the main hubs for game development in Australia so when we come across a local team it really does stand out. Defiant Development doesn’t really need their location to stand out from a bunch of indie developers anyway with a game like Hand of Fate already on the market back in 2015 gaining them so much respect and a large following already. It is fair to say that when they announced the follow up to this...

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PAX Aus 2017 – Spree Entertainment Interview

On the final day of PAX Aus, I dived back into the PAX Rising area to have a last look at the Indie games on display. I ended up playing a little game called Fiend Legion, which is a weird cross between a collectible trading card game, a turn-based strategy game and a tower defence game. Developed by the local team Spree Entertainment, I got a chance to have a yarn with the Founder and Managing Director Andrew Lau about their first foray into the gaming world. Josh: So here I am, Day 3 of PAX, last day of...

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